Fast Answer
Use this checklist while playing. Search by item, filter by group, and mark what you have collected or completed. Progress saves locally in your browser so the guide remains fast, private, and static-site friendly.
Quick Facts
How to Use the Checklist
The checklist combines the content types most likely to create repeated visits: trinkets, sidearms, named areas, and public achievement signals. Search for a name when you find a pickup, filter by group when you are cleaning a category, and keep the page open during exploration. Because the progress is stored in localStorage, it stays on the device and browser you use. There is no account system and no hidden network call.
This tool is intentionally broad for the first version. After launch verification, it can split trinkets by exact region, sidearms by unlock order, achievements by hidden/spoiler status, and areas by map section. Starting broad now lets the site be useful immediately while keeping the data structure ready for precision later.
Best Completion Workflow
For a first playthrough, only check items you truly collected or completed. Do not mark a trinket just because you saw it mentioned in a guide. When you reach a new area, filter the checklist by Areas and make sure the region has a mental note. When you find a sidearm, filter by Sidearms and test it against safe enemies before moving on. When an achievement condition triggers naturally, mark it so you do not repeat it later.
For cleanup, filter by the category you are chasing. Trinket cleanup should be region-based. Achievement cleanup should be condition-based. Sidearm cleanup should be tied to enemy groups or puzzle rooms. That organization saves more time than a single giant unchecked list.
Why the Checklist Helps
A checklist is not just a convenience feature. It turns scattered notes into a single progress view, which is especially useful in a game with trinkets, sidearms, areas, secrets, and achievements. If you keep it updated while playing, cleanup becomes much easier.
The surrounding guide explains how to use the tool safely, what the current data can confirm, and which parts should be rechecked once more exact route information is available.
First-Run Trinkets to Watch
| Trinket | Tags | Why it matters |
|---|---|---|
| Lace Glove | utility, defense | Supports safer offensive starts and early route confidence. |
| Twill Weave | defense | Increases durability planning by improving clothing-related defense. |
| Smelling Salts | healing, defense | Recovery-minded trinket for mistakes during early combat learning. |
| Brisk Brew | mobility, utility | Movement and tempo option for players who want faster room flow. |
| Seismic Belt | damage, utility | Ground-impact utility for aggressive burrow and contact play. |
| Plasma Funnel | plasma, utility | Helps convert plasma resources into more reliable build value. |
| Deboning Wand | damage | Damage-oriented option for players who want faster enemy cleanup. |
| Steady Soles | defense, mobility | Stability pickup for hazards, knockback, and careful platforming. |
| Valor Medallion | damage, challenge | Rewards confident play with combat-facing value. |
| Bell of Grace | healing, defense | Mistake recovery tool for long routes and boss practice. |
| Willow Candle | utility | Utility trinket to test around visibility, room reading, or hidden routes. |
| Helio Sigil | utility, spark | Light or energy-themed option that belongs in utility testing. |
| Keri Token | utility | Collection-facing item to track with NPC or shop routes. |
| Windfall Charm | utility | Economy trinket for Joules, shops, and repeated route attempts. |
| Chain Anklet | mobility, challenge | Movement or combo-adjacent option worth testing in fast rooms. |
| Spike Brooch | damage | Punish-focused damage pickup for contact-heavy enemies. |
| Desperation Pin | challenge, damage | High-risk fallback value when health is low. |
| Stolenoid | spark, utility | Energy utility trinket that should be compared with Spark tools. |
Achievement Tracker
| Achievement | Requirement summary | Type |
|---|---|---|
| Bone Keeper | Collect the Skeletal Knife after starting the adventure. | Story |
| Thorne Beater | Defeat Thorne for the first time. | Boss |
| Crushed It | Earn the Guardian Casket. | Weapon |
| Double Down | Earn Whisper and Vesper. | Weapon |
| Good Nightstar | Earn the Nightstar Dread Mace. | Weapon |
| Explosive Personality | Earn the Blaststrike Maul. | Weapon |
| Critter Killer | Defeat the very first enemy. | Combat |
| Joule Trader | Purchase an item for the first time. | Economy |
| Part Time Job | Complete any Trypo challenge once. | Challenge |
| Hollow Deal | Obtain a Trinket for the first time. | Collection |
| Who's Hiding? | Find a secret area. | Secrets |
| Trinket Taster | Equip a Trinket for the first time. | Collection |
| I Got You a Gift | Find one Ruby to turn in. | Collection |
| Pocket Change | Collect 100 Joules. | Economy |
| Last Legs | Defeat a boss with one Bone left. | Boss challenge |
| Plasma Patience | Defeat a boss without using Plasma Vials. | Boss challenge |
| Dynamo Duo | Stay in Sparked state across a boss fight. | Boss challenge |
| Prickly Punch | Use Thorne's body to defeat an enemy. | Combat trick |
| You're Outta Here | Knock a boss into a pit. | Boss trick |
| Velocity Kill | Use speed to defeat an enemy. | Combat trick |
| Outside the Box | Solve a block puzzle with the Gyro Dagger. | Puzzle |
| Return to Sender | Use the Volt Hatchet to return a projectile. | Sidearm |
| Shield Surfing | Slide a long distance with the Deflector Parasol. | Sidearm |
| Mark and Recall | Defeat enemies by recalling the Recall Disc. | Sidearm |
| Bombs Away | Hit enemies at once with Bounding Bomb. | Sidearm |
| Mist Opportunity | Move quickly after using the Mist Jar. | Sidearm |
| Lantern Light | Use the Dynamo Lantern against several enemies. | Sidearm |
| Steed Sprint | Travel a long distance with Iron Steed. | Sidearm |
| Buster Bounce | Land double bank shots with Battery Buster. | Weapon trick |
| Rock Bottom | Defeat enemies using Hollower's Rocks. | Sidearm |
| Core Destroyer | Defeat the Spark Generator boss quickly. | Boss challenge |
| Drill Sergeant | Defeat enemies with Drill Driver. | Sidearm |
| Ghost Host | Defeat enemies with Gnawing Ghosts. | Sidearm |
| Good Collar | Defeat enemies with Beckoning Collar. | Sidearm |
| Full Wardrobe | Collect every outfit. | Collection |
| Fashionably Late | Change outfit late in the adventure. | Collection |
| Gem Courier | Turn in multiple Rubies. | Collection |
| Ruby Royalty | Turn in every Ruby. | Completion |
| Trypo Master | Complete all Trypo challenges. | Challenge |
| Secret Seeker | Find many secret areas. | Secrets |
| Cartographer | Reveal the map thoroughly. | Map |
| Renegade Roundup | Defeat Armand, Maxi, Willis, the Dugin, and Evra. | Boss/elite |
| No Bone Broken | Clear a difficult fight without taking damage. | Challenge |
| Speed Hollow | Reach a speed or time-based milestone. | Challenge |
| New Game Plus | Enter or clear New Game Plus content. | Endgame |
Interactive Collection Checklist
How This Guide Is Updated
This guide uses official Yacht Club Games pages, Steam listings, and publisher updates for stable facts such as release timing, developer, platforms, language support, Trinkets, sidearms, bosses, secrets, New Game Plus, and gameplay modifiers. Details such as exact room locations, hidden paths, boss order, and route efficiency are kept conservative until they can be checked through playthrough evidence.
When a detail is useful but not final, it is described as an area lead or verification note. That keeps the guide practical for early players without pretending that every secret room or boss route has already been solved.
FAQ
No. It stores progress locally in the current browser to keep the site simple and private.
Yes. Use the reset button inside the tool to clear the local checklist state.
No. It is an independent fan guide that links to official and cited third-party sources so players can verify the information they use.
No. Use official store pages only. The guide warns against unofficial APK mirrors because primary sources do not confirm an official Android build.
Some item and area details still need room-level confirmation. The guide marks those entries as route leads until full playthrough verification is available.
Sources
- Yacht Club Games official Mina the Hollower page - Primary source for release date, developer, platforms, Chinese language support, 60 Trinkets, sidearms, bosses, secrets, and New Game Plus scope.
- Steam store page - Used for PC buyer intent, Steam release display, language support, and platform-store positioning.
- Yacht Club Games Spring launch blog - Used for launch-window scope, launch timing, 25+ boss claim, modifiers, and region-density context.
- Mobalytics Trinkets list - Used as a launch-window secondary source for trinket names, broad effect categories, and location leads from reviewer resources.
- Mobalytics beginner guide - Used for early-priority tips such as sidearm use, tonic upgrades, spark risk, money handling, and major-boss newspaper updates.
- Exophase achievements - Used for public achievement names, challenge hints, sidearm names, and boss-related achievement signals.
- WorthPlaying preview - Used for weapon-role context, movement feel, and hands-on preview details without copying review prose.
- PC Gamer review - Used as secondary review context for combat structure, weapon feel, and boss interaction notes.